<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>I Am User Generated &#187; Gaming</title>
	<atom:link href="http://iamusergenerated.com/category/gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://iamusergenerated.com</link>
	<description>Ideas and innovation in a socially networked world - by James Chutter</description>
	<lastBuildDate>Mon, 23 Jan 2012 03:15:40 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Web Auteurs and Non-Linear Storytelling</title>
		<link>http://iamusergenerated.com/2011/09/13/web-auteurs-and-non-linear-storytelling/</link>
		<comments>http://iamusergenerated.com/2011/09/13/web-auteurs-and-non-linear-storytelling/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 20:29:34 +0000</pubDate>
		<dc:creator>James Chutter</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://iamusergenerated.com/?p=1734</guid>
		<description><![CDATA[
My prediction is that more feature screenplays will start to turn into interactive transmedia stories. The biggest challenge I see is visualizing the script knowing that the audience exercises more control on their viewing experience. I&#8217;ve been working more with game designers who I believe should be the script doctors of the future. These guys [...]]]></description>
		<wfw:commentRss>http://iamusergenerated.com/2011/09/13/web-auteurs-and-non-linear-storytelling/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Everything is a Remix and the arrogance of the web</title>
		<link>http://iamusergenerated.com/2011/03/07/everything-is-a-remix-and-the-arrogance-of-the-web/</link>
		<comments>http://iamusergenerated.com/2011/03/07/everything-is-a-remix-and-the-arrogance-of-the-web/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 17:38:23 +0000</pubDate>
		<dc:creator>James Chutter</dc:creator>
				<category><![CDATA[Communication]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Privacy]]></category>
		<category><![CDATA[Television]]></category>

		<guid isPermaLink="false">http://iamusergenerated.com/?p=1684</guid>
		<description><![CDATA[
Everything is a Remix Part 2 from Kirby Ferguson on Vimeo.
(Watch the above video before reading on or at least the first few seconds.)
This topic of remix culture and storytelling has been dear to my heart since I wrote my masters on the subject but what concerns me now that I&#8217;ve been working in between [...]]]></description>
		<wfw:commentRss>http://iamusergenerated.com/2011/03/07/everything-is-a-remix-and-the-arrogance-of-the-web/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What&#8217;s James Doing With His Life?</title>
		<link>http://iamusergenerated.com/2010/11/22/whats-james-doing-with-his-life/</link>
		<comments>http://iamusergenerated.com/2010/11/22/whats-james-doing-with-his-life/#comments</comments>
		<pubDate>Tue, 23 Nov 2010 05:34:15 +0000</pubDate>
		<dc:creator>James Chutter</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Television]]></category>

		<guid isPermaLink="false">http://iamusergenerated.com/?p=1567</guid>
		<description><![CDATA[
Well the time has come for me to sorrowfully say goodbye to the DDB family. I will greatly miss the debates and creative stimulus that flowed through the walls and permeated through some amazing and often award winning work. 
It all started, oddly enough, over three and half years ago when I was showing some [...]]]></description>
		<wfw:commentRss>http://iamusergenerated.com/2010/11/22/whats-james-doing-with-his-life/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Memetic Mash Media</title>
		<link>http://iamusergenerated.com/2008/10/24/memetic-mash-media/</link>
		<comments>http://iamusergenerated.com/2008/10/24/memetic-mash-media/#comments</comments>
		<pubDate>Sat, 25 Oct 2008 00:15:03 +0000</pubDate>
		<dc:creator>James Chutter</dc:creator>
				<category><![CDATA[Academia]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://iamusergenerated.com/?p=63</guid>
		<description><![CDATA[def.  Combining media memes together to form a new memetic piece of media
This is an experimental work where I combine three versions of the song Heartbeats by Jose Gonzales with the advertising meme of the bouncing Sony balls intercut with characters from Halo 3 repeating the same movements.
Will we ever get to a point where [...]]]></description>
		<wfw:commentRss>http://iamusergenerated.com/2008/10/24/memetic-mash-media/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Close to the Human Lifeworld and Situational rather than Abstract: Second Life, MMORPG and ARGs</title>
		<link>http://iamusergenerated.com/2007/12/27/close-to-the-human-lifeworld-and-situational-rather-than-abstract-second-life-mmorpg-and-args/</link>
		<comments>http://iamusergenerated.com/2007/12/27/close-to-the-human-lifeworld-and-situational-rather-than-abstract-second-life-mmorpg-and-args/#comments</comments>
		<pubDate>Thu, 27 Dec 2007 21:33:54 +0000</pubDate>
		<dc:creator>James Chutter</dc:creator>
				<category><![CDATA[Communication]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Orality]]></category>

		<guid isPermaLink="false">http://iamusergenerated.com/2008/01/14/close-to-the-human-lifeworld-and-situational-rather-than-abstract-second-life-mmorpg-and-args/</guid>
		<description><![CDATA[Walter Ong separates these into two separate points, however as they relate to social media in the same way I’ll group them together. In an oral tradition the audience is known and the audience is human. It is humans in dialogue with other humans in a live physical space. This is very different from the [...]]]></description>
		<wfw:commentRss>http://iamusergenerated.com/2007/12/27/close-to-the-human-lifeworld-and-situational-rather-than-abstract-second-life-mmorpg-and-args/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Catergory Test</title>
		<link>http://iamusergenerated.com/2007/09/01/test/</link>
		<comments>http://iamusergenerated.com/2007/09/01/test/#comments</comments>
		<pubDate>Sat, 01 Sep 2007 06:15:41 +0000</pubDate>
		<dc:creator>James Chutter</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://iamusergenerated.com/?p=7</guid>
		<description><![CDATA[Test
]]></description>
		<wfw:commentRss>http://iamusergenerated.com/2007/09/01/test/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

